
So to start off in gaining further
insight into my character as a
hard worker I considered menial
tasks while creating the designs.
To kind of show his attitude
essentially....

Enough attribute added was to
give Dave a scruffy appearance.
Here is some more designs of
his lazier personality.

After more design sheets I came
to the following designs to the left.
Becoming more decisive in the
character I've come to the idea
that he's 27 rather than the young
age of perhaps 18/19 I was 1st
considering. This gave me the
ability to have Dave look more
scruffy and un-kept.

With the character Idea and
design pretty much nailed down
it was time to explore facial
expressions. This was necessary
as by exploring facial
expressions It enabled me further
insight into what emotions the
character may express whilst staying true to his character........for example the
smiley face is something which for me does not reflect my character at all. So
a happy expression in my dialogged piece shouldn't pop up in my animation.

Dave almost completed with
some action poses to
reflect his job and personality.

With the turnaround complete
so is the character. I've decided
that he's 27 and an apprentice and
well known friend to the boss
who's also in the scene. Dave's a
push character who until recently
was unemployed an a general lazy
type of guy.
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