Split in to 3 main categories the brief ran as followed:
1 - Create a realistic bouncing ball bouncing down stairs.
- Create a realistic cannon ball rolling down the stairs.
- Create an obstacle course and bounce a ball around it in a realistic way...about 10 seconds.
2 - Create a sequence where a character walks into shot in a certain mood then have something happen half way through that results in the character changing its attitude/walk cycle.
3- Create some sort of short body mechanics sequence , e.g. hiding behind a wall an hopping
over it or create som sort of walk/run cycle.
So here's the result:
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